Renders three RGB-offset copies of a logo with randomised position displacement that decays to zero using interpolate(), settling into a clean logo. The glitch aesthetic is perfect for tech brands, gaming studios, or any content that wants an edgy, digital-first feel.
Glitch intensity, decay speed, and final glow effect are configurable. The displacement uses deterministic Math.sin() at different frequencies rather than Math.random(), ensuring frame-accurate reproducibility across renders.